MTgxNDk4Njc4NTN8NDUuNTguMTIxLjI1MA==
As the latest client data hierarchy draft revealed a gaping hole regarding the exact use and requirements of "effects", I've spent those past days diving into the tediousness of "particle systems" - those are the core of CS effects since they are used to simulate rain, snow, explosions, fires, fountains etc. On the bright side, [...]
↧