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Notes on Graphics for Eulora

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NDQxNDMyODQ5NDF8NDUuNTguMTIxLjI1MA== Eulora's client uses the CrystalSpace (CS) engine for all its graphics needs and CS in turn uses the Cal3D library for animated objects in the world1. Some two years ago2 I wrote this stop-gap glue-and-string script to supposedly help artists and all those eager to contribute but held back by a lack of direct way [...]

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